From idea to playable loop in hours, not months
ArcadeForge bundles modular systems, ready-made UI, and rapid staging so teams and solo makers iterate with live players. Ship prototypes, host tests, and polish interactions without rewriting core mechanics.
Modular Systems
Drag-and-drop mechanics, AI-assisted event graphs, and branching rules that fit any genre. Connect pieces quickly and iterate safely.
Live Playtests
Invite players into lightweight rooms, observe telemetry, and collect heatmaps without building servers from scratch.
HUD & Toolkit
Pixel-perfect interface elements, arcade fonts, and responsive input maps so your game feels tuned on every device.
Gallery • Snapshots
Quick looks from prototypes made with ArcadeForge — playful screens, HUD overlays, and stage design shots.
Sprite & Shader Packs
Curated art sets and programmable shaders to help your scenes pop without heavy asset pipelines.
Level Templates
Composable maps and dynamic spawn systems to prototype loops, pacing, and difficulty fast.
Ready to prototype a hit?
Spin up a live sandbox, import art, and invite testers in one flow. There’s a rapid lane for every sized team.
"ArcadeForge cut our prototyping time in half and made tweaking feel fun again. The live-test tools are surprisingly deep."
— L. Moreno, Indie Director
1. Start a Sandbox
Choose a template, drop in assets, or import a prototype from your repo.
2. Connect Systems
Wire rules, events, and UI components visually. Test changes instantly with hot-reload.
3. Play & Learn
Invite testers, gather metrics, and export the tuned loop to your build pipeline.
FAQ
No. Sandboxes run hosted playrooms; you can export server bindings if you need custom backends.
Yes. The workflow scales from one person iterating to distributed teams testing builds.
Talk to us
Questions, feedback, or a demo request — drop a note and we’ll reply within two business days.